I know Death Track wears car alot but I've survived at same track with only few points loss. No lube or mass.
Lately its been very damaging races for me since after every race structure has been under 60.
Only good thing on that race was that I beated both Porpui's.
NoClue Reckless Driver
Joined: 01 Jan 1970 Posts: 151
Posted: Sun Dec 13, 2009 8:42 pm Post subject:
It seems that lately the damage has increased for any race.
And in combination with low structure gain at repair, i get the feeling something has changed.
Dunno... maybe its just my usual bad luck
CondorDogs Gossip Champion
Joined: 01 Jan 1970 Posts: 1447
Posted: Sun Dec 13, 2009 9:31 pm Post subject:
Llyu told me that the damage % has been lowered, as well as the amount of injuries received.
This was done some time ago, but the results on track sure make it hard to verify. The injury rate is lower though, I can verify that.
Earth2025 Gossip Champion
Joined: 01 Jan 1970 Posts: 2029
Posted: Mon Dec 14, 2009 2:12 am Post subject:
yeah liuy said it was lowered but losing 100 structure on 1 race w/o hitting on any1 nor offroading says otherwise since my previous race at DT (mirror) sp-loss was only few points in near similar race.
avg structure loss has been 50ish points per race past 5 races w/o 100 sp loss and with that ir rises much higher.
previous big structure loss was a while ago at Peruvian at dec 1st and no hitting on any1 either.
Rum-Rah Gossip Champion
Joined: 01 Jan 1970 Posts: 1021
Posted: Mon Dec 14, 2009 5:09 am Post subject:
True Llyu did say it, however, recent results based on the last two weeks its seems structure loss has reverted back. Even without any hits you can loose above 50 structure loss, but definitely injuries have reduced.
Llyu Gossip Champion
Joined: 01 Jan 1970 Posts: 1265
Posted: Mon Dec 14, 2009 11:24 am Post subject:
I said there are far less accidents and less important number of injuries. Agram didn't change anything concerning the damage.
KENSHINZEN Gossip Champion
Joined: 01 Jan 1970 Posts: 719
Posted: Mon Dec 14, 2009 1:37 pm Post subject:
CondorDogs wrote:
Llyu told me that the damage % has been lowered, as well as the amount of injuries received.
This was done some time ago, but the results on track sure make it hard to verify. The injury rate is lower though, I can verify that.
You must be kidding me! For second day in a row one of my drivers (not the same) had 5 injuries!!!
NoClue Reckless Driver
Joined: 01 Jan 1970 Posts: 151
Posted: Mon Dec 14, 2009 9:25 pm Post subject:
I think there are less accidents, some stats for my drivers :
October, 235 races and 3 accidents ... 1.28% accident rate.
November, 266 races and 7 accidents ... 2.63%
December, 116 races and 1 accident ... 0.68%
But december isn't over yet
Earth2025 Gossip Champion
Joined: 01 Jan 1970 Posts: 2029
Posted: Tue Dec 15, 2009 1:49 am Post subject:
No injuries for me a while (knocks on wood) even its been close since lowest structure left has been 23 so not that far.
Reason for those structure losses must be that car gets hit but animation can't show it or hits at start and overal damage dices have been rolling high numbers.
Before this week avg structure loss was maybe 20-30 points per race.
CondorDogs Gossip Champion
Joined: 01 Jan 1970 Posts: 1447
Posted: Tue Dec 15, 2009 2:24 am Post subject:
Llyu wrote:
I said there are far less accidents and less important number of injuries. Agram didn't change anything concerning the damage.
PM
Llyu wrote:
Hello Condordogs,
The amout of wounds was changed, but also the % of accidents! There are less accidents than in the past, on all servers.
So the only thing I see for you is to get better tuning parts or more adapted ones to get less accidents!
We decreased the number of accidents very much so I can't do anything else for you as it's the same for all players on all servers!
Try to use other uning parts maybe?
You are right Llyu, I guess I misread what you told me. I took this to mean less damage.
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